Daniel Nagy
Creative Technologist
Builder, dad and team player. I make everyday apps and the occasional creative tech experiment — usually with good people around me.

Hey, I'm Daniel.
/ AboutI'm a dad, a builder and — most of the time — the person making sure the team has what they need.
Sometimes it's a simple internal app.
Sometimes it's a landmark that starts telling its own story.
Sometimes it's a tool that quietly saves the team an hour a day.
Always built with — not just for — the people using it.
I work best in small teams, somewhere between product, design and a bit of creative tech. I bring the building; the rest of us bring the good ideas.
Over the last few years I've put thousands of hours into building with AI in practical ways — not as a headline, just as another tool in the kit.
What I'm working on
/ Work
Living Landmarks→
A small experiment in helping places tell their own stories. Starts with a quiet moment beside Gustav II Adolf in Sundsvall.
Try it- / 02
Ask Sundsvall
A friendlier way to explore a destination — ask anything, get a human answer.
- / 03
Destify
A side project that scans tourism signals so DMO teams don't have to.
- / 04
Use AIComing soon
A small project about using AI in everyday work. Less theory, more 'try this on Monday'. Launching soon.
- / 05
AI Learning Missions
Tiny, hands-on missions for teams who want to learn AI by actually using it.
- / 06
Curiosity Projects
Little experiments to help people look up and notice more.
A few things I believe
/ ManifestoI'd rather make something useful than say something clever.
I build everyday apps, sometimes mix in creative tech, and try to make the team look good while doing it.
/ What I believe
Small, useful things beat big, clever ones.
The best work happens when no one's trying to be the hero.
Curiosity is underrated. So is finishing things.
Tools should make people feel more capable, not more replaceable.
If my kids could understand what I do, I'm probably explaining it right.
Let's Talk
Interested in AI, learning, destination innovation, visitor experience, storytelling or human-centred technology?
Say hello.